Skip to main content

Unity Tutorial 06

 


Unity Tutorial 06


While I was doing this Unity Tutorial I found some more things that I thought can be useful for my game. The thing that I learned in this tutorial was instead of the character just standing while it's running, I have added a running animation to make it look like he is actually running. I also added a jumping animation and a death animation to make it more realistic. I also learned how to add audio effects to my jumps and death animations with some background music while the game was playing. Implementing all these mechanics together it made the game more lifelike. 






A screenshot of what my game looked like at the end



I also had a challenging task which was quite difficult. It took me over an hour to figure how what was wrong with the game and the problem why the game was not running smoothly was because the code was not right so I had to fix the code in order to make it work. It took me a while but eventually, I made it work and what I had to fix was a floating balloon game where you had to float the balloon by holding down the space bar and obtaining the money signs while avoiding the bombs which blew up smoke and fire particles. 





A screenshot of what the balloon game was supposed to look like


Comments

Popular posts from this blog

Introduction to a Future Success

  Introduction to myself :)  This is me Nasim Slavotic :) Hello! My name is Nasim Slavotic, I am 20 years old and I am now a 2nd-year student in TUDublin Blanchardstown doing Creative Digital Media. I am from Dublin and I work part-time in my dad's butcher shop here in Blanchardstown in Coolmine near the post office.  What are my hobbies?  In my free time, I like to go to the gym. Also, I like to go out and take pictures with my camera and make videos on my Youtube channel (NaSiM101) which I took a break from for a while from the pandemic but I do love to brainstorm new ideas for videos and discover new trending things. I also love going out with my friends but now I am starting to go back out again since the pandemic had closed everything before but now everything is coming back to normal slowly but surely. When I'm bored I like to head on Photoshop and Illustrator and just make whatever comes in my mind.  https://pxhere.com/en/photo/1621191 Favourite Foods...

Alpha

  Alpha  This is my progress, I have updated the HUD and I added a few more features in the environment What is going good? So far so good, the game is coming along well. There are a few scripts I put in such as collecting coins, player movement, environment design, generating random levels and level boundaries.  The Technical Difficulties  But there are a few technical difficulties I am going through which is every time I try to put a rigid body component into my player when I added the jump feature into my player controller script, the player for some reason falls through the map and I tried many times trying to fix the issue but I will try my very hardest to fix it. I also need to add in collision detection with the obstacles and when the player does collide with one of the obstacles it will say game over and you have to restart again. Those are some of the difficulties I am facing, I will try and reach my lecturer or one of my peers in class to see if they know t...

Game Vision Statement

  My Game Vision Statement  https://www.projectmanager.com/blog/guide-writing-perfect-vision-statement-examples Introduction:  In last week's blog, we further researched one game idea that we really like for this semester. And the game idea that I picked will be the Endless Runner Game idea. The name for this game will be called "Forest Rushers: On the Run".  Jungle Rushers: On the Run is a 3D Endless Running game that uses the Unity 3D engine to immerse players into a world where they are in a giant jungle. The player controls an adventurer who is trying to run away as far as possible avoiding many forms of obstacles such as brick walls, tree branches and pointy wooden spikes on the ground. The key is to collect as many coins as possible before you meet a certain faith. Game Genre:  The game genre that I chose is going to be an Action-based 3D Endless Runner.  The target audience for this game is casual gamers, people who are aged 10-20 years old.  Th...