First Playable
My First Playable game so far |
At this point right now in the process of making my game, I have now implemented the environment, the 3d character, the HUD interface of the gold coins, the player being able to run forward across the map and move left and right avoiding the obstacles pressing the left and right keys or the A and D keys. I also implemented the trigger where when you run across the coins you are able to collect the coins and the number of coins you collect will appear on the top left of the screen. I adjusted the main camera angle to be a third-person view of the entire game so it gives a good perspective of the coins and the obstacles. I then added plants to give it a better aesthetic and look to the game.
The thing I wanted to change from my original vision was that I wanted to make the game way more suited to the theme of the game itself. So instead of wooden spikes, I added logs and instead of tree trunks I added regular trees and then I also added rocks.
The thing I found difficult while developing this game was making the player collide with the obstacles instead of going through them and also making the player jump which is essential when trying to jump over the logs in the game.
How I plan to make this game even better in the oncoming weeks is trying the make the player jump, make the player collide with the obstacles instead of going through them and I will try eliminating a section of the map whenever it has been passed so, therefore, that way it doesn't slow up my game and frees up space.
So my game idea is going to be a 3D Endless Running game and it will be called "Jungle Rushers: On The Run" it is now in the "First Playable".#dmed2023
— Nasim Slavotic (@PrinceNasim101) November 21, 2021
Hey Nasim,
ReplyDeleteReally cool to see how your game is coming along I have to say, Im really impressed.
I really like the visuals you have gone with for the ground, trees etc. It looks very visually pleasing to the eye.
How are you getting on with the UI part of the game? You said you were hoping to add a score counter, sounds like a great idea in my opinion. Allows the player to keep track of their score or even push them to beat their last record run. Cant wait to see how this develops further over the coming weeks
Hey Nasim,
ReplyDeleteFirstly, I really enjoyed reading you blog this week. Also I love the visual you have created for you game. Im so impressed!! It looks so clean even though you're still creating it. Especially the grass. Have you considered having the player slide or applying this sort of mechanic ? It might be something you can look into. Rn im rewatching unity lesson 3 to help me create my endless running game, so it might be useful for you too to help the player collided with the objects.
Anyways cant wait to see your final output of your game.
Alex.
Hey Nasim
ReplyDeleteThis looks like a really good game already. I like how you're making your character jump over logs instead of avoiding spikes. I feel like this is a more original idea than spikes. I really like the layout of your game it looks really cool. I wish you the best of luck with your game and I really look forward to seeing how it looks in the end. I'm sure it will turn out great.
Hey Nasim, Your game is looking really good! I really like how you designed the trees and how you set the scene in your world. As well it's good t hear you have so much of your script done and it works which is always a bonus. When your player hits an obstacle is it going to be game over or is it just their health depletes? As well I'l looking for a script to count coins etc so if you want to send one my way I would really appreciate it! Can't wait to see where you go next with the game. Thanks, Kev.
ReplyDelete