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Showing posts from April, 2022
    My Game Design Document  https://www.dundoc.com/project/8130/birds-on-the-fly So this is the Game Design Document that I made for my game which will be called "Birds on the Fly". I think I was able to get a good idea of what my game will be like from making this document,  I have a clear vision now. But I feel quite happy with this and moving forward I think I will make a great game now.

2D Game Vision Treatment

2D Game Vision Treatment Introduction :   In the last blog I did I researched 3 games ideas that I like. I narrowed it down to one game idea I really like which is a 2D Endless Runner game and this game that I will be making will be called “Birds on the Fly”. Birds on the Fly is a 2D Endless Runner game/flying game that uses the Unity 2D engine to immerse players where they are in a 2D world flying past infectious germ monsters to try and avoid. The player controls a bird who is trying to fly past as many of these infectious germ monsters as possible in which there will be a timer in the middle of the screen telling the player how much time they survived until they reach their demise. The key is to try and last as long as possible in the game before you meet your faith. Game Genre :  The game genre that I chose is going to be a Survival-based 2D Endless Runner.  The target audience for this game is casual gamers, people who are aged 10-20 years old.  The majority of people who usually

Brainstorm 2D Games

  Brainstorm for a 2D Game  2D Endless Runner  I picked a 2D Endless Running Game because from my experience I played some mobile endless running games when I was in secondary school such as Flappy Birds, Subway Surfers and Jetpack Joyride. To my knowledge, inside of an endless running game just like a platformer game,  it is an adventure type of game that just goes on forever. You earn points and win from how long you can last inside of the game, running as far as you can go and avoiding obstacles, traps and enemies while running.  For example, you can be running away from people,  monsters, zombies and you can be running through different themed maps such as a jungle in Temple Run, A lab in Jetpack Joyride, A train track in Subway Surfers or things like cities, forests,  roads or anything in general if you use your imagination.  I was thinking I wanted to make a 2D Endless Runner like Flappy Bird but except for going through pipes, I wanted to make a game where the bird avoids infect