Games GDD
https://www.gamedeveloper.com/design/four-reasons-you-need-a-game-design-document |
The main purpose of these readings was that I was learning a lot about game design documents (GDD). I have heard about game design documents before but I never really went into depth about the process of it. Reading through these articles and watching that video I have gained a better understanding and learnt loads about what goes into a GDD. A GDD is essentially a design document that game developers use as a blueprint that they follow in order for them to touch base and have a better understanding of what game they are creating. It is used to help them stay on track within the timeline and knock out their goals.
The Game Design Document template will have information such as :
- Game Overview
- Gameplay
- Mechanics
- Story and Narrative
- Game World
- Characters
- Levels
- Interface
- Technical aspects
- Control systems
- Audio, music sound effects etc.
This article that I have read, it goes into detail about how the process of writing a Game Design Document. They explain how you should go about writing for every single category/section in the GDD.
For example, they tell you how to write the :
- Project Description
- About the Characters
- Story
- Theme
- Gameplay
- Game Mechanics
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